![]() ![]() If in a situation where you are completely empty on everything, then your squad will have to pull their weight and bag a few kills allowing you to potentially pick up the dropped weapon off the eliminated enemy. If you see a frag ammo box and you're already full on grenades, don't be shy and make sure you use a couple on the enemy before stocking back up and moving on. With grenades and flashbangs, they can be found in their own dedicated ammo boxes. You can carry any combination of two weapons besides two of the same weapon, so be sure to take anything you can find. Whenever you get the opportunity to, make sure you scavenge for ammo and keep both your weapons as fully loaded as possible. The weapons, ammo and grenades throughout the campaign can be a rare sight. Help them out when necessary but always keep your own safety in mind first. Lugo and Adams generally keep themselves safe in most battles but their movement is not completely under your control. In this walkthrough, I will do my best with recommendations on where's best to use the squad commands and when to try and keep the squad back. Walker or the other active squad member can heal the downed member, but there will be situations where if both squad members are down, you will have to leave them to bleed for a while whilst you eliminate the essential enemies. However, they do need to be kept alive and even though they don't drop dead instantly, they will go down and begin to slowly bleed out. ![]() Lugo and Adams can be made very useful throughout the campaign, even on FUBAR difficulty too.
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